“…Conversely, children's play with technologies has been associated with "play effects" that align with commonly valued aspects of play in early childhood pedagogy, such as intrinsic motivation, exploration, cause and effect, problematising, and social interaction (Verenikina & Kervin, 2011). There is also emerging evidence of hybrid (Edwards, 2013;Goldstein, 2011;Marsh, 2010). For example, O'Mara and Laidlaw (2011) describe a pretend tea party hosted by two young girls using a "tea party app" on an iPad™.…”