With the development of the times and the advancement of science and technology, the development of 3D animation has gradually been applied in various fields. In the field of mechanical control, three-dimensional animation has gradually become a very important application. In the actual application process, the use of three-dimensional animation effects cannot be applied in the field of mechanical control only by imagination. It must be applied in practice from the perspective of mechanical control. Analyze from its own stability and external factors to realize its application value. The purpose of this paper is to study the application of 3D animation in mechanical control mechanism. This article will take mechanical control as an entry point to discuss the application of three-dimensional animation in its mechanism. The research is carried out from two aspects. The first is the application of the robot arm. Based on the kinematic path planning of the shortest time priority strategy, the shorter the motion time of the robot arm, the faster the speed, and the vibration is more difficult to avoid. This is the vibration of the flexible arm. Improve its work efficiency, lay the foundation for more complex path planning problems; create conditions for lighter and faster robotic arm applications. The second is the application of the mechanical foot. The proposed ankle joint control strategy based on the lateral and forward cycle matching can be combined with the forward plane walking control strategy under the stable initial gait of the robot to realize the humanlike virtual prototype of the biped robot. Dynamic walking for analysis. Experimental investigations have shown that in the process of normal walking, there is a dynamic swing process and a static support process. The swing process refers to the lifting of the foot to move forward or backward, and the supporting process refers to the immobilization of one foot to the other. One fulcrum on each foot allows it to move forwards and backwards. Among them, the dynamic swing process accounts for 40% of the whole process, and the static support process accounts for 60%. In general, based on these data, the three-dimensional robotic arm and three-dimensional robotic foot can be better studied.