“…Two-subnetwork zero-sum games are an important class of distributed non-cooperative games that have found a wide range of applications, including signal/image processing [4], statistical learning [29,35,40], formation control [21,25,44], and resource allocation [11,20,23,41]. In a two-subnetwork zero-sum game (see [24,34]), agents in one subnetwork cooperate to minimize their payoff function using local information exchange, and agents in the other subnetwork try to maximize the same payoff function.…”