“…Each player node, i-th node, can adjust the playback-timing of each sound packet and compensate the attenuation by reflecting the distance from itself to the listener, d i , as follows [ where TD i is the playback delay, d max is the maximum playerto-listener distance, VOL i is the output volume in dB, and VOL ref is the reference output volume for all the player nodes. The basic techniques adopted for establishment of a highprecision global time base are not discussed here due to the space limit and are referred to [1]. Also, the exploitation of global time and the TCoDA principle is facilitated in highly cost-effective forms by the TMO programming scheme and associated tools [6,7,8] but are not discussed here.…”