2006
DOI: 10.1109/tpds.2006.171
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Distributed Selfish Replication

Abstract: A commonly employed abstraction for studying the object placement problem for the purpose of Internet content distribution is that of a distributed replication group. In this work the initial model of distributed replication group of Leff, Wolf, and Yu (IEEE TPDS '93) is extended to the case that individual nodes act selfishly, i.e., cater to the optimization of their individual local utilities. Our main contribution is the derivation of equilibrium object placement strategies that: (a) can guarantee improved … Show more

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Cited by 107 publications
(125 citation statements)
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“…The proof for Proposition 1 and subsequent ones can be found in a longer version of this article [12].…”
Section: A Two-step Local Search Algorithmmentioning
confidence: 99%
See 1 more Smart Citation
“…The proof for Proposition 1 and subsequent ones can be found in a longer version of this article [12].…”
Section: A Two-step Local Search Algorithmmentioning
confidence: 99%
“…Finally, Section 8 concludes the article. The omitted proofs for the presented Propositions, as well as implementation details and more numerical results, can be found in a longer version of this article [12].…”
Section: Introductionmentioning
confidence: 99%
“…Issues emerging from the decentralization typically concern the selfishness of involved servers (assuming that they belong to different owners, e.g. Internet Service Providers), and are considered with the use of algorithmic game theory (Chun et al 2004;Khan and Ahmad 2009;Laoutaris et al 2006). In contrast, in this paper we assume that all servers are under control of a single agent, and the goal is to design a mechanism allowing to optimize the system with minimal exchange of information between server nodes.…”
Section: Related Workmentioning
confidence: 99%
“…Unfortunately, the models proposed captured mainly steady-state behavior of the participants, as early P2P systems were focused on file-sharing. In file-sharing (and similarly, in selfish caching problem [12,24]), it is possible to formulate a static (not time-dependent) utility function, which can express the gain each user gets from the system in a closed formula. In the context of distributed resource management, such a solution is proposed in [34] and focuses on maintaining good relationships of a node with its neighbors by accepting neighbors' jobs to be executed on the node and therefore increasing the probability that the node's jobs will be accepted by its neighbors in the future.…”
Section: Game-theoretic Approachesmentioning
confidence: 99%