2018
DOI: 10.22456/1679-1916.89253
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Does Gamified Educational Systems Change Students’ Learning Behaviors? A Case Study with Postgraduate Students

Abstract: In the last few years, gamification studies have increased in the field of education and digital technologies, showing different results on the use of gamified educational systems in relation to students’ learning aspects. These studies, however, often keep the focus on quantitative or qualitative approaches directly related to student learning, without considering students’ perceptions of the gamification design and how the gamification design aspects of the system can influence positively the students’ behav… Show more

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