2010
DOI: 10.1080/01446193.2010.489926
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Dynamics of inter‐organizational knowledge creation and information technology use across object worlds: the case of an innovative construction project

Abstract: Organizational research argues that under relational forms of governance a high degree of both information pooling and physical interaction are necessary for inter‐organizational knowledge creation. Yet, recent studies of information and communication technologies (ICTs) suggest that both practices at the same time are sometimes unnecessary. We address this discrepancy by developing a framework whereby the intensity and proportion of these inter‐organizational practices are affected by the object world congrue… Show more

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Cited by 34 publications
(25 citation statements)
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“…Artefacts such as the concept book and the game design document were important as boundary objects in helping to represent dependencies across groups (Carlile 2002(Carlile , 2004Bergman et al 2007). At the same time, however, the conceptualization of the desired user experience was highly reliant on an evolving vision that needed to be able to span the disparate fields of software and cultural production and supplement what could not be represented by the more conventional artefactual (Bergman et al 2007) and informational (Berente et al 2010) boundary objects. With such an emerging conceptual boundary object, no clear syntactic and semantic boundaries were negotiated.…”
Section: Collaborative Practices and Boundary Objectsmentioning
confidence: 99%
“…Artefacts such as the concept book and the game design document were important as boundary objects in helping to represent dependencies across groups (Carlile 2002(Carlile , 2004Bergman et al 2007). At the same time, however, the conceptualization of the desired user experience was highly reliant on an evolving vision that needed to be able to span the disparate fields of software and cultural production and supplement what could not be represented by the more conventional artefactual (Bergman et al 2007) and informational (Berente et al 2010) boundary objects. With such an emerging conceptual boundary object, no clear syntactic and semantic boundaries were negotiated.…”
Section: Collaborative Practices and Boundary Objectsmentioning
confidence: 99%
“…In architectural and engineering research, a number of studies have considered the relationship between users and technology, suggesting that tools could be potentially disruptive. For example, Berente, Baxter, and Lyytinen (2010) point out that new tools are introduced to old systems and routines, leading to new configurations of practice while Coyne, Park, and Wiszniewski (2002) use the 'evolutionary metaphor' to highlight the dynamic nature of tools. Chastain, Kalay, and Peri (2002) argue that the properties of tools are inferred from the tool developers' assumptions of praxis so when a new technology is adopted, a dysfunctional relationship might emerge between tools and tasks.…”
Section: Tools In the Context Of Usementioning
confidence: 99%
“…Despite the increasing use of advanced electronic communication tools in distributed projects (Iorio et al, 2011) and recent research on digital boundary objects (Dodgson, Gann, & Salter, 2007; Neff, Fiore‐Silfvast, & Dossick, 2010; Whyte & Lobo, 2010) and boundary object use in virtual settings (Barrett & Oborn, 2010; Berente, Baxter, & Lyytinen, 2010; McNair & Paretti, 2010), little research to date has examined whether advanced electronic communication tools actually function as digital boundary objects that facilitate negotiating knowledge across boundaries in virtual workspaces. To address this limitation, this article examines how engineers use digital objects in negotiating complex design knowledge in a 3‐D virtual workspace.…”
Section: Introductionmentioning
confidence: 99%