2010
DOI: 10.4067/s0718-18762010000100001
|View full text |Cite
|
Sign up to set email alerts
|

Ecommerce in virtual worlds: a 'just do it' approach?

Abstract: For the corporate world, virtual worlds (VWs) are still an unexplored land of opportunities. The fact that some big companies such as IBM and Sun Microsystems have devoted considerable funds and talent to taming the new territory has convinced others to step in. However and by the same token, the spectacular falls of some of these VWs 'projects' made other corporations hesitant or at least lukewarm about developing their own VW presence agenda.As a result of this uncertainty on the real value that expanding a … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2012
2012
2023
2023

Publication Types

Select...
5

Relationship

0
5

Authors

Journals

citations
Cited by 6 publications
(2 citation statements)
references
References 6 publications
0
2
0
Order By: Relevance
“…Companies such as IBM and Sun Microsystems have invested money and talent to enter this arena. In the virtual world, economic and technical strategies 2 still have positive effects on investment return and return on net assets (Boa-Ventura and Zagalo, 2010). Virtual commerce will apply immersive technologies such as augmented reality (AR) and virtual reality (VR) to e-commerce, thus transforming consumers' perceptions from 2D product catalogues to immersive 3D virtual spaces in the future (Shen et al, 2021).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Companies such as IBM and Sun Microsystems have invested money and talent to enter this arena. In the virtual world, economic and technical strategies 2 still have positive effects on investment return and return on net assets (Boa-Ventura and Zagalo, 2010). Virtual commerce will apply immersive technologies such as augmented reality (AR) and virtual reality (VR) to e-commerce, thus transforming consumers' perceptions from 2D product catalogues to immersive 3D virtual spaces in the future (Shen et al, 2021).…”
Section: Literature Reviewmentioning
confidence: 99%
“…The number of brand community members is rising up, thus many companies regard the concept as an attractive option (Boa-Ventura & Zagalo, 2010; Barnes & Mattsson, 2008). Moreover, the world's largest brands started to establish long-term relationships with their customers through virtual brand communities, as a result, peoples' participation in this virtual space has been rising up by 15% every month (Boa-Ventura & Zagalo, 2010).…”
Section: A Conceptual Framework Of Brand Communities Social Motivatimentioning
confidence: 99%