2013
DOI: 10.1109/tmm.2012.2237025
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Edge-Preserving Texture Suppression Filter Based on Joint Filtering Schemes

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Cited by 56 publications
(22 citation statements)
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“…Therefore, the RCR method [25] is used to adjust the object edge of the enhanced depth map. Thus, there exist several algorithms can effectively detect edges and eliminate jagged edges [26], such as guided filter [27,28], geodesic filters [29,30], weighted median filters [31,32], and bilateral filter [33][34][35]. In this paper, we suggest the rotating counsel refinement (RCR), the filtering, is used to remove the tiny jagged edge of enhanced depth maps.…”
Section: Rotating Counsel Refinement For Depth Mapmentioning
confidence: 99%
“…Therefore, the RCR method [25] is used to adjust the object edge of the enhanced depth map. Thus, there exist several algorithms can effectively detect edges and eliminate jagged edges [26], such as guided filter [27,28], geodesic filters [29,30], weighted median filters [31,32], and bilateral filter [33][34][35]. In this paper, we suggest the rotating counsel refinement (RCR), the filtering, is used to remove the tiny jagged edge of enhanced depth maps.…”
Section: Rotating Counsel Refinement For Depth Mapmentioning
confidence: 99%
“…Later, many tone mapping operators were based on base-detail decomposition using different kinds of algorithm or optimal strategies. Image decomposition with both properties of edge-preserving and texture-smoothing is important in image applications [6,7]. Durand and Dorsey [2] used bilateral-based filtering to achieve two-scale image decomposition.…”
Section: Related Workmentioning
confidence: 99%
“…These approaches can be roughly classified into two categories, i.e. spatial filter [2,3,4,5] and variational model [1,6,7,8].…”
Section: Introductionmentioning
confidence: 99%
“…It averages the nearby pixels by calculating weights from spatial and range domain, and smoothes lowcontrast regions while preserving high-contrast edges. Recognizing that BF works poorly to smooth out highcontrast textures, Su et al developed an edge-preserving texture suppression filter based on joint BF filtering scheme [4]. Inspired by the fact that extending the concept of neighborhood in a non-local way to potentially include more pixels such that may in favor of smoothing, the Regcovsmooth developed by Karacan et al used the second order statistic descriptor region covariance as a similar weight to average the pixels in a squared neighborhood [5].…”
Section: Introductionmentioning
confidence: 99%