2019
DOI: 10.22219/kinetik.v4i4.803
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Educational Media Design for Learning Basic Programming in Branching Control Structure Material Using Problem-Posing Learning Model

Abstract: Basic programming is one subject that tends to be difficult for students to learn. Along with the development of technology, several researchers have provided solutions to solve this problem, by developing educational games, educational media, interactive learning media, and other auxiliary media. However, on average they have not used or adhered to the syntax of various existing learning models. This study focuses on designing educational media that uses the problem-posing learning model to study the material… Show more

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Cited by 8 publications
(7 citation statements)
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“…Furthermore, at the design stage, it is necessary to test candidates from the user interface design using the A/B Testing method. According to [11] states that the A/B Testing method is a testing phase to compare two (or more) versions of the user interface page that is owned to determine which design is recommended and can work better in supporting a suitable user interface and supporting the simple design (in line with the XP concept of not liking complicated designs in software development).…”
Section: Figure 1 Xp Development Methodsmentioning
confidence: 99%
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“…Furthermore, at the design stage, it is necessary to test candidates from the user interface design using the A/B Testing method. According to [11] states that the A/B Testing method is a testing phase to compare two (or more) versions of the user interface page that is owned to determine which design is recommended and can work better in supporting a suitable user interface and supporting the simple design (in line with the XP concept of not liking complicated designs in software development).…”
Section: Figure 1 Xp Development Methodsmentioning
confidence: 99%
“…Creating a wireframe is one of the important stages in the design process before creating an application, including mobile-based applications. To obtain an application user interface design by the expectations of prospective end-users, the initial design was tested using the A/B Testing method adapted from [11].…”
Section: Wireframementioning
confidence: 99%
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“…Then the recommended answers are in the form of an ordered arrangement of lines of program code and a screenshot attachment of the program user interface generated by the program code lines. In the process of submitting this problem, validation is needed before it is submitted to the system, the validation process has been submitted in [23,24].…”
Section: Figure 1 Problem-posing Interaction Interfacementioning
confidence: 99%
“…Research from [22] who conducted a preliminary study in the process of applying the problem-posing learning model manually to the basic programming class on algorithmic material and flow diagrams as a means to validate and determine the extent to which the problem-posing learning model can be applied in class, can be understood by students, and give effect. Research [23] is one part of the current research proposed.…”
Section: Jitecs Volume 4 Number 2 August 2019 Pp 137-155mentioning
confidence: 99%