<p class="0abstract">The lack of recognition of the current Banjar language is one of the causes of knowledge and the introduction of children about the reduced Banjar language. In an attempt to recognize, introduce, and improve the re-knowledge of the Banjar language is to recommend the design and implementation of an educational game application called Bekantan Educational Game (BEG) containing material content and quizzes. Before this game application is used, it must be tested first. Test method used is black box testing, to test the functionality of game applications. Other tests are also conducted to obtain information about the material access frequency and reset quizzes by players. The result of black box testing is all the functionality in the BEG application in accordance with what is expected. The result of the frequency testing accessing the menu on BEG of Material Section is Wadai Banjar 2 Menu with 59 times, and the frequency reset on BEG of Quiz Section is a type of Drag and Drop quiz with 21 times and generate feedback from quiz in the form of final value with average 89.17%.</p>
<p><span lang="EN-US">Aplikasi kelas <em>online</em>telah diterapkan di SMK Telkom Malang menggunakan <em>platform</em><em>Google</em><em>Classroom</em>pada mata pelajaran Pemrograman Berorientasi Objek (PBO). Penggunaan <em>Google Classroom</em>pada mata pelajaran PBO ditambahkan materi <em>chatbot</em>pembelajaran <em>Java</em>dari <em>Oracle Academy Java Foundation</em>menggunakan<em>platform</em><em>Facebook Messenger</em>sebagai media untuk membantu Guru dalam menyediakan materi kepada siswa diantaranya adalah materi dasar pemrograman <em>Java </em>dan penyajian item soal kuis. Pada model kuis yang disajikan <em>chatbot</em>ini, antar siswa mendapat respon penyajian item soal yang berbeda dalam pengerjaan kuis tentang materi yang ditampilkan sesuai dengan <em>score</em>tingkat kesulitan soal yang dikerjakan oleh siswa dengan metode <em>Organizing Exercise Items</em>. Pada hasil ujicoba, <em>chatbot</em>dapat memberikan semua respon dengan tepat kepada seluruh siswa yaitu tentang penyajian item soal dengan topik materi <em>Java Software Development</em>sesuai tingkat kesulitan yang berbeda yaitu mudah, sedang dan sulit. Dengan demikian siswa dinyatakan dapat berinteraksi dengan <em>chatbot</em>sebagai media belajar yang dapat membantu guru dalam memberikan fasilitas belajar kepada siswa sesuai tingkat pemahaman materi soal pada pembelajaran Java. Adanya <em>chatbot</em>yang dibangun diharapkan dapat memberikan solusi kepada guru serta berkontribusi positif saat proses pembelajaran oleh siswa yang diintegrasikan pada kelas <em>online</em>tanpa batasan ruang, waktu dan jumlah siswa.</span></p><p class="Judul2"><em><br /></em></p><p class="Judul2"><strong><em>Abstract </em></strong></p><p class="Judul2"><em>Online class application has been applied in SMK Telkom Malang using Google Classroom platform on Object Oriented Programming subjects (OOP). Google Classroom on PBO subjects added Java learning chatbot material from the Oracle Academy Java Foundation using the Messenger Facebook platform. Both of these learning media can help teachers in providing materials to students such as basic Java programming materials and the presentation of items about the quiz. In the quiz model that is presented by this chatbot, the students get responses of different items in the quiz about the material that is displayed in accordance with the score of the difficulty level of the problems done by the students by the Organizing Exercise Items method. In the test results, chatbot is applied to the learning of 3 classes and creating a higher final exam results with an average difference of 0.60 points from the conventional learning group. In the learning results there is also an increase in the value of post test of 0.39 points from the first test. Thus the students can interact with chatbot as a learning medium Java programming language and Chatbot can help teachers in the provision of materials and quizzes. And result of effectiveness test through ISO 9126 software quality test some aspect gets predicate very feasible to applied.</em></p>
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