2023
DOI: 10.1080/10494820.2023.2219702
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Effects of a self-regulated-based gamified virtual reality system on students’ English learning performance and affection

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Cited by 10 publications
(1 citation statement)
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“…Empirical studies have shown that gamification is gaining recognition as an effective learning strategy, and recent studies have demonstrated the potential of gamification to increase student engagement, motivation, academic performance, and social influence (Subhash and Cudney, 2018;Zainuddin, 2018;Zhao et al, 2023). In addition, students can have immersive learning experiences when exposed to gamification.…”
Section: Gamification Motivation and Flipped Language Classroommentioning
confidence: 99%
“…Empirical studies have shown that gamification is gaining recognition as an effective learning strategy, and recent studies have demonstrated the potential of gamification to increase student engagement, motivation, academic performance, and social influence (Subhash and Cudney, 2018;Zainuddin, 2018;Zhao et al, 2023). In addition, students can have immersive learning experiences when exposed to gamification.…”
Section: Gamification Motivation and Flipped Language Classroommentioning
confidence: 99%