2013
DOI: 10.1155/2013/674848
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Effects of Wind on Virtual Plants in Animation

Abstract: This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness. In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to … Show more

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Cited by 8 publications
(11 citation statements)
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“…For example, to create an animation showing the effect of nutrients on plant growth, one could restrict the FUNCTION domain objects to Growth and Response to Stimulus [31]. Similarly, to create an animation showing the effect of wind on plant growth, one could restrict the FUNCTION domain objects to Growth and Locomotion [23]. If sufficient computer capacity to run all three objects of the FUNCTION domain (Growth, Locomotion, and Response to Stimulus), using real-time processing, then restrictions need not occur.…”
Section: Discussionmentioning
confidence: 99%
See 3 more Smart Citations
“…For example, to create an animation showing the effect of nutrients on plant growth, one could restrict the FUNCTION domain objects to Growth and Response to Stimulus [31]. Similarly, to create an animation showing the effect of wind on plant growth, one could restrict the FUNCTION domain objects to Growth and Locomotion [23]. If sufficient computer capacity to run all three objects of the FUNCTION domain (Growth, Locomotion, and Response to Stimulus), using real-time processing, then restrictions need not occur.…”
Section: Discussionmentioning
confidence: 99%
“…We selected the procedural approach because it provides the greatest flexibility for virtual plant variety with simple coding. In particular, objects in the FORM domain are generated using a nested L-System for each stem, petiole, and vein [23], the Leaf object is based on the radius variation formula [24], and the Fruit object is generated through the use of an ellipsoid formula. Examples of plants produced by the procedural approach are provided in Figure 8.…”
Section: Implementation Of Planimentioning
confidence: 99%
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“…In a recent work Derzaph and Hamilton [2013] introduced a model for capturing growth characteristics of simple tree models in relation to wind. Since it is intended for games, their method does not integrate a physically plausible wind model and their trees are modeled in a schematic and very limited way.…”
Section: Related Workmentioning
confidence: 99%