2012 Data Compression Conference 2012
DOI: 10.1109/dcc.2012.21
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Efficient Data Packet Compression for Cache Coherent Multiprocessor Systems

Abstract: Multiprocessor systems have been popular for their high performance not only for server markets but also for computing environments for general users. With the increased software complexity, networking overheads in multiprocessor systems are becoming one of the most influential factors in overall system performance. In this paper, we attempt to reduce communication overheads through a data packet compression technique integrating a cache coherence protocol. Here we propose Variable Size Compression (VSC) schem… Show more

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Cited by 6 publications
(3 citation statements)
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“…In the attempt to reduce the network load in state synchronization for client-server games in general, several works have contributed to the development of efficient synchronization schemes. In particular, packet compression [9] tries to speed up transmissions by reducing bandwidth requirements. Indeed, minimizing the number of bits needed to represent a game information is a proficient method to diminish the traffic present in the network.…”
Section: Related Workmentioning
confidence: 99%
“…In the attempt to reduce the network load in state synchronization for client-server games in general, several works have contributed to the development of efficient synchronization schemes. In particular, packet compression [9] tries to speed up transmissions by reducing bandwidth requirements. Indeed, minimizing the number of bits needed to represent a game information is a proficient method to diminish the traffic present in the network.…”
Section: Related Workmentioning
confidence: 99%
“…For game state synchronization in client-server games, several research studies have already contributed to the development of efficient synchronization schemes. In particular, packet compression [2] tries to speed up transmissions by reducing bandwidth requirements. Indeed, minimizing the number of bits needed to represent game information is a proficient method to diminish the traffic present in the network.…”
Section: Related Workmentioning
confidence: 99%
“…Packet compression [13] tries to speed up transmissions by reducing bandwidth requirements. Aggregation is another technique attempting to reduce the overhead associated with each transmission therefore limiting the bandwidth required by the application.…”
Section: A Packet Compression and Aggregationmentioning
confidence: 99%