2020
DOI: 10.2196/22329
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eHealth and mHealth Psychosocial Interventions for Youths With Chronic Illnesses: Systematic Review

Abstract: Background An estimated 12.8% of children and adolescents experience chronic health conditions that lead to poor quality of life, adjustment and coping issues, and concurrent mental health problems. Digital health deployment of psychosocial interventions to support youth with chronic illness has become increasingly popular with the advent of the technological advances in the digital age. Objective Our objectives were to systematically review published e… Show more

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Cited by 41 publications
(37 citation statements)
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“…17 18 20 21 eHealth refers to internet, virtual reality, or digital gaming applications that allow users to monitor, manage, or learn more about their health through video, text, or interactive learning media. [22][23][24] mHealth refers to portable or wireless applications such as text messaging, mobile-compatible applications (apps), wearable devices, or the use of social media. 22 23 25 The integration of virtual care modalities into healthcare is quite promising due to their relatively low cost, scalability, and association with successful patient engagement, satisfaction with communication with healthcare teams, and the facilitation of access to specialised care and diabetes monitoring.…”
Section: Strengths and Limitations Of This Studymentioning
confidence: 99%
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“…17 18 20 21 eHealth refers to internet, virtual reality, or digital gaming applications that allow users to monitor, manage, or learn more about their health through video, text, or interactive learning media. [22][23][24] mHealth refers to portable or wireless applications such as text messaging, mobile-compatible applications (apps), wearable devices, or the use of social media. 22 23 25 The integration of virtual care modalities into healthcare is quite promising due to their relatively low cost, scalability, and association with successful patient engagement, satisfaction with communication with healthcare teams, and the facilitation of access to specialised care and diabetes monitoring.…”
Section: Strengths and Limitations Of This Studymentioning
confidence: 99%
“…7 10 eHealth refers to the Internet, virtual reality, or digital gaming applications that allow users to monitor, manage, or learn more about their health through video, text, or interactive learning media. [22][23][24] mHealth refers to portable or wireless applications such as text messaging, mobilecompatible applications (apps), wearable devices, or the use of social media. 22 23 25 These applications also allow for user engagement with health monitoring, management, and learning.…”
Section: Inclusion Criteriamentioning
confidence: 99%
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“…Typically, the types of interventions in this population have been characterised by educational techniques focused mainly on explaining the disease (psychoeducation) [ 32 , 33 , 34 , 35 , 36 ] and improving adherence. Clinical guidelines suggest a cognitive–behavioural approach to the psychological management of chronic diseases.…”
Section: Introductionmentioning
confidence: 99%
“…Recent literature has highlighted that psychosocial variables can assume a crucial role, more than the presence, per se, of the physical and clinical dimensions of a chronic condition [ 12 , 13 , 14 ]. Supporting this idea, clinical settings have progressively recognised the need to complement traditional health indicators with psychosocial factors [ 15 , 16 , 17 ]. Therefore, the inclusion of variables associated with health-related quality of life within a multidimensional approach in clinical decision making is useful for both managing symptoms and improving psychosocial care [ 18 , 19 , 20 ].…”
Section: Introductionmentioning
confidence: 99%