2019
DOI: 10.1016/j.jss.2018.06.077
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Emotion-oriented requirements engineering: A case study in developing a smart home system for the elderly

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Cited by 78 publications
(56 citation statements)
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“…This article has already received 70 citations in three years. There are also several journal publications in prominent impact factor journals [137][138][139]141,[145][146][147][148][149][150] that confirm these findings; the most important one is "Internet-of-things-based smart environments: state of the art, taxonomy, and open research challenges" by Ahmed et al 2016 [145] published in the IEEE Wireless Communications journal with IF = 11, which is indexed second or fourth in all four web of science categories. This article has already received 70 citations in three years.…”
Section: Future Challengesmentioning
confidence: 78%
See 1 more Smart Citation
“…This article has already received 70 citations in three years. There are also several journal publications in prominent impact factor journals [137][138][139]141,[145][146][147][148][149][150] that confirm these findings; the most important one is "Internet-of-things-based smart environments: state of the art, taxonomy, and open research challenges" by Ahmed et al 2016 [145] published in the IEEE Wireless Communications journal with IF = 11, which is indexed second or fourth in all four web of science categories. This article has already received 70 citations in three years.…”
Section: Future Challengesmentioning
confidence: 78%
“…From the literature review, it is possible to observe a significant move from using technologies such as Smart Home solutions, systems, technology and Elderly with health-related keywords through the extensive use of sensors, assistive technologies, monitoring of daily activities until now, where a clear phenomenon of IoT [137][138][139][140][141] and activity recognition with ambient assisted living (AAL) [2,137,142,143] and quality of life (QoL) [3,144] can be seen (Figure 7). There are also several journal publications in prominent impact factor journals [137][138][139]141,[145][146][147][148][149][150]] that confirm these findings; the most important one is "Internet-of-things-based smart environments: state of the art, taxonomy, and open research challenges" by Ahmed et al 2016 [145] published in the IEEE Wireless Communications journal with IF = 11, which is indexed second or fourth in all four web of science categories. This article has already received 70 citations in three years.…”
Section: Future Challengesmentioning
confidence: 81%
“…Role Model Understanding the feeling of the people is needed for the acceptance of a system [12] uncover new requirements and to improve the system [13]. When achieving a goal, one will feel positive and other will feel negative [13]. In 1980, Plutchik constructed a wheel-like diagram of emotions.…”
Section: Define Personal Feeling Through Extended Goal Andmentioning
confidence: 99%
“…Fig. 1 Notation for functional, quality and emotional goals [13] Negative emotion in emotion models is described when some people express what they do not want in their requirements rather than what they do want as in Figure 2 [11]. In other words, people tend to express what they do not wat as requirements in the system [11].…”
Section: Introductionmentioning
confidence: 99%
“…People play video game because of the emotional engagement in the games [2] They can feel fun, excitement, thrill, fear and also to avoid boredom. The consideration of emotion in area of human-computer interaction design, affective computing and information system has become common [3]. Nonetheless, acknowledge the emotions fully thorough the software engineering lifecycle has not been explore [4].…”
Section: Introductionmentioning
confidence: 99%