“…This more implicit way of embedding magic in HCI, the design for enchantment, is actually very popular in a variety of HCI domains, such as the Internet of Things (IoT) and the human-robot interaction (HRI) fields where products are intentionally designed for encouraging people to "attribute properties such as thought, imagination, memory, will, sensation, perception, belief, desire, intention, or feelings to these products" [24]. Leveraging enchanting mechanisms (e.g., deceptive behaviors as in [79]) products are conceptualized and experienced as social agents rather than tools [24,93,113]. In this regard, Watson and colleagues [123] identified thirteen principles of stage magic that can be applied to user experience design, such as vanishing, transformation, and prediction.…”