Proceedings of the XX International Conference on Human Computer Interaction 2019
DOI: 10.1145/3335595.3335630
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Engaging Users with an AR Pervasive Game for Personal Urban Awareness

Abstract: The combination of Augmented Reality (AR) and pervasive games in urban environments offers a great opportunity for learning about a specific urban environment. Since pervasive games are played in a physical space, the user familiarity with such environment might play a key role in the user motivation and in the whole user experience. In this paper, we analyse how an augmented reality pervasive game is experienced in an urban game. The aim of the game is to engage people in informal learning activities increasi… Show more

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Cited by 8 publications
(6 citation statements)
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References 24 publications
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“…Tiene sentido que la categoría de Atención Focalizada tenga una puntuación más baja que las demás, ya que los LBG se utilizan en la calle y se requieren atención a los eventos que suceden al alrededor, por razones de seguridad. Los resultados se encuentran publicados en el estudio [37].…”
Section: Discussionunclassified
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“…Tiene sentido que la categoría de Atención Focalizada tenga una puntuación más baja que las demás, ya que los LBG se utilizan en la calle y se requieren atención a los eventos que suceden al alrededor, por razones de seguridad. Los resultados se encuentran publicados en el estudio [37].…”
Section: Discussionunclassified
“…• Diseño de un LBG con temática histórica, para incentivar en los ciudadanos/usuarios el interés en un entorno concreto publicado en [37].…”
Section: Contribuciones Hacia El Dominio De La Aplicaciónunclassified
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“…Sensor-based outdoor tracking relies on the combination of GPS or Wi-Fi with smart devices' inertial sensors [22,43], such as gyroscopes, accelerometers, and compasses. In these applications, only a smartphone is usually required, and typical applications are outdoor AR games [44], such as Pokemon Go [45]. Although such sensor-based tracking could work for general public participation, the general lack of accuracy of GPS coupled with an eventual drift of the inertial sensors [21,23,24] is a problem for outdoor AR functions that require stable tracking [25].…”
Section: State Of the Artmentioning
confidence: 99%
“…Moreover, VR frameworks facilitate transformative affective experiences which could contribute to empower social skills and especially environmental awareness [104,295]. Besides that, first prosocial AR games were used to increase urban and ethical awareness [439,368]. However, AR studies for improving on social cognition are currently less widespread than corresponding VR experiments.…”
Section: Cognitive-affective Debiasingmentioning
confidence: 99%