The chapter aims to contribute to the application of virtual reality (VR) in spacecraft attitude control for systems, possessing “Inertial Morphing (IM)” capabilities.The concept of IM, proposed/applied by authors in 2017, is attractive in design of the fully autonomous future space missions, as swift control, requiring minimized energy and computations, can be achieved with exiguous/paltry morphings. To assist rapid planning of the optimized maneuver scenarios, we propose collocated merging of the various VR simulation worlds for the same spacecraft or merging of the VR worlds for the same system (but in different configurations). This enabled concurrent utilization of different methods of modeling, including Poinsot’s and Bine’s construction and Euler’s equations. Therefore, superimposed VR worlds are called “conjugated.” We present the classical methods of modeling of the torque-free systems and then show their implementation in the developed VR-integrated interactive package. Effectiveness of the VR-conjugated environment is illustrated with its use for planning of spacecraft de-tumbling, spacecraft 180-degrees inversion, and 90-degrees inversion. The developed VR environment enables utilization of both the body-axes spacecraft coordinate system and inertial coordinate system with instant transition from one into another, switching on/off various virtual reality worlds for multiple supports in the process of mission design.