2019
DOI: 10.1007/s10209-019-00651-4
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Enhancing accessibility in cultural heritage environments: considerations for social computing

Abstract: Current technological advancements offer many ways of enhancing disabled peoples' access to Cultural Heritage environments. A new generation of Social Computing technologies and systems is changing the way in which we access Cultural Heritage, facilitating the inclusion of socially isolated groups of people. Under this perspective, this paper aims to explore the potential impact of Social Computing systems to enhance people' access to Cultural Heritage, particularly focusing on deaf and disabled users. By revi… Show more

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Cited by 25 publications
(8 citation statements)
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“…Explore the potential impact of cultural heritage by using social computing systems to increase people's access to cultural heritage, primarily focusing on deaf and disabled users. In this study concluded that the challenge for the application of social computing is inclusive in the context of cultural heritage and shows fields in which future research is needed (Kosmas et al, 2019).…”
Section: Literature Reviewmentioning
confidence: 85%
“…Explore the potential impact of cultural heritage by using social computing systems to increase people's access to cultural heritage, primarily focusing on deaf and disabled users. In this study concluded that the challenge for the application of social computing is inclusive in the context of cultural heritage and shows fields in which future research is needed (Kosmas et al, 2019).…”
Section: Literature Reviewmentioning
confidence: 85%
“…An increasing number of emerging technologies are being employed in heritage sites (Kosmas et al, 2020;Neumüller, Reichinger, Rist, & Kern, 2014;Paladini et al, 2019;Puyuelo Cazorla, Higón Calvet, Merino Sanjuan, & Contero, 2013), and most of them support the sustainability of the heritage site. Three-dimensional printing technologies have been employed to promote cultural heritage preservation, accessibility, research, and education (Neumüller et al, 2014).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Particularly worthy of note are the analyses of the use of digital technologies in the areas of archaeology and heritage education [31], the use of ICT and contemporary heritagization processes [32], and the most recent projects regarding the study of apps [33][34][35] which follow in the footsteps of the initial projects carried out in Great Britain [23]. Over the past few years, studies on virtual heritage [36], Big Data [37] and heritage, ICT, and inclusion [38] have been carried out in other parts of the world.…”
Section: This Studymentioning
confidence: 99%