2022
DOI: 10.18844/cjes.v17i9.7422
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Enhancing critical thinking skills for low-grade elementary school students using mobile apps

Abstract: This research was motivated by elementary school students’ low critical thinking ability and their familiarity with gadgets. They use gadgets with various Android-based mobile applications that can be easily downloaded. Thus, this research was designed using an experimental method by explaining to the respondents the instructions for using SBL Apps before operating the application. The population was all lower grade elementary school students in Sumedang Regency, West Java, Indonesia. A random sample of 16 thi… Show more

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Cited by 1 publication
(1 citation statement)
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“…Especially if educational games developed in edutainment use technology such as digital games or specific applications, students will not feel they are learning but are playing while enjoying applications containing material related to school subjects. Thus, it trains students to improve their critical thinking skills (Isrokatun et al, 2022).…”
Section: Discussionmentioning
confidence: 99%
“…Especially if educational games developed in edutainment use technology such as digital games or specific applications, students will not feel they are learning but are playing while enjoying applications containing material related to school subjects. Thus, it trains students to improve their critical thinking skills (Isrokatun et al, 2022).…”
Section: Discussionmentioning
confidence: 99%