2016
DOI: 10.1016/j.ergon.2016.01.001
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Ergonomic evaluation of interaction techniques and 3D menus for the practical design of 3D stereoscopic displays

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Cited by 16 publications
(6 citation statements)
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“…First of all, the current study chose to measure eye movement parameters under projection-based stereoscopic display with negative parallax. The derived SEM model could be different depending on the type of environment used to measure the eye movement parameters, for instance, head-mounted display ( 5, 36, 37 ) could probably produce a different SEM model compared to our projection-based stereoscopic model. In addition, the difference in task parameters and stimulus materials could affect the eye movement parameters ( 13 ).…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…First of all, the current study chose to measure eye movement parameters under projection-based stereoscopic display with negative parallax. The derived SEM model could be different depending on the type of environment used to measure the eye movement parameters, for instance, head-mounted display ( 5, 36, 37 ) could probably produce a different SEM model compared to our projection-based stereoscopic model. In addition, the difference in task parameters and stimulus materials could affect the eye movement parameters ( 13 ).…”
Section: Resultsmentioning
confidence: 99%
“…Projection-based stereoscopic display has been commercialized in order to implement it in VR ( 5 ). It generates 3D images by creating depth perception via a cue called binocular disparity which refers to a lateral shift or difference between the spatial positions of corresponding left and right eye images ( 6 ).…”
Section: Introductionmentioning
confidence: 99%
“…World and body-referenced menus have the disadvantage of requiring the user to deviate his attention from the current task. To display the menu items, researchers have proposed a variety of 3 menu appearances, such as circular menus [59,28], radial menus [53,16], linear menus [16,19] or ring menus [23]. The appearance of the menu is usually linked to the input device or interaction technique used to interact with the menu.…”
Section: Menu Properties In Xr Environmentsmentioning
confidence: 99%
“…That is, each root menu item has at most one level of submenus. Some studies have also paid attention to the influence of the arrangement and ease of use of multi-level (depth of hierarchy > 2) menus [21,22]. • Appearance.…”
Section: Vr Menu Propertiesmentioning
confidence: 99%