Abstract. Ocean surface waves induced by wind forcing and topographic effects are a crucial physical process at the air-sea interface, which significantly affect typhoon development, ocean mixing, etc. Higher-resolution wave modeling can simulate more accurate wave states, but requires huge computational resources, making it difficult for Earth system models to include ocean waves as a fast-response physical process. Given that high-resolution Earth system models are in demand, efficient high-precision wave simulation is necessary and urgent. Based on the wave dispersion relation, we design a new wave modeling framework using a multiscale grid system. It has the fewest number of fine grids and reasonable grid spacing in deep water areas. We compare the performance of wave simulation using different spatial propagation schemes, reveal the different reasons for wave simulation differences in the westerly zone and the active tropical cyclone region, and quantify the matching of spatial resolutions between wave models and wind forcing. A series of numerical experiments show that this new modeling framework can more precisely simulate wave states in shallow water areas without losing accuracy in the deep ocean while costing a small fraction of traditional simulations with uniform fine-gridding space. With affordable computational expenses, the new ocean surface wave modeling can be implemented into high-resolution Earth system models, which may significantly improve the simulation of the atmospheric planetary boundary layer and upper-ocean mixing.