Ninth IEEE International Symposium on Wearable Computers (ISWC'05)
DOI: 10.1109/iswc.2005.20
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Evaluation of Three Wearable Computer Pointing Devices for Selection Tasks

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Cited by 14 publications
(17 citation statements)
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“…The aim of first test is to measure the linear path performance of 3D mouse and the second test is a compound path test [12]- [13].…”
Section: Experiments Resultsmentioning
confidence: 99%
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“…The aim of first test is to measure the linear path performance of 3D mouse and the second test is a compound path test [12]- [13].…”
Section: Experiments Resultsmentioning
confidence: 99%
“…They have been widely used for over 40 years. However, they are not intuitive pointing devices [1] and rely on a contact surface (a desk, for example). In order to improve the user experience of these two aspects, various solutions have been suggested.…”
Section: Introductionmentioning
confidence: 99%
“…Being well-known from previous research, e.g. in [15] or [20], this interaction metaphor has proved to be suitable for navigation and selection tasks. The input device is designed for single-handed blind control, and is usable with protective clothing including heavy gloves.…”
Section: User Interface Designmentioning
confidence: 93%
“…One approach for addressing this issue was Dual Purpose Speech by Lyons et al [8]. Pointing is fundamental to most interactions and there has been some work evaluating the effectiveness of different devices [13] as well as gesture and physical props [12]. Various keyboards have also been evaluated including mini-qwerty keyboards [3] and even gloves [2].…”
Section: Related Workmentioning
confidence: 99%