“…Examples for performance are reported in [36], [71], [143], for education in [8], [49], [56], [74], for composition in [37], [45], [64], [102], and for sound engineering in [11], [83]. Other XR systems have focused on entertainment [79], [128], [166], including music visualization [55], [156] and musicrelated cultural heritage applications [60], [114], [142]. Such systems include VRMIs [26], [57], [91], [137], and interfaces for audience members [96].…”