2004
DOI: 10.1016/j.jtbi.2004.04.032
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Evolution of coordinated alternating reciprocity in repeated dyadic games

Abstract: A genetic algorithm incorporating mutation and crossing-over was used to investigate the evolution of social behaviour in repeated Prisoner's Dilemma, Chicken (Hawk-Dove), Battle of the Sexes, and Leader games. The results show that the strategic structure of an interaction has a crucial determining effect on the type of social behaviour that evolves. In particular, simulations using repeated Prisoner's Dilemma and Chicken (Hawk-Dove) games lead to the emergence of genes coding for symmetric reciprocity and th… Show more

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Cited by 50 publications
(39 citation statements)
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“…Locally, solving dyadic games with three players takes some technique of visualization of the cube of situations in pure strategies [6], [10], whereupon dyadic games with four players and more are solved purely in analytics, requiring more computational resources [10], [36]. Naturally, that finite noncooperative games with greater numbers of pure strategies at their players (three and more) are significantly hard to solve them [10], [37], [38].…”
Section: Solving Noncooperative Gamesmentioning
confidence: 99%
“…Locally, solving dyadic games with three players takes some technique of visualization of the cube of situations in pure strategies [6], [10], whereupon dyadic games with four players and more are solved purely in analytics, requiring more computational resources [10], [36]. Naturally, that finite noncooperative games with greater numbers of pure strategies at their players (three and more) are significantly hard to solve them [10], [37], [38].…”
Section: Solving Noncooperative Gamesmentioning
confidence: 99%
“…Taking turns could be a suitable solution [62]. While simple symmetrical cooperation is typically found for the repeated Prisoner's Dilemma [2,3,[44][45][46]49,52,55,59,64,67,69], emergent alternating reciprocity has been recently discovered for the games Leader and Battle of the Sexes [11].…”
Section: Introductionmentioning
confidence: 99%
“…• Moreover, blinker strategies may survive in repeated games played by a mixture of finite automata [5] or result through evolutionary strategies [11,15,16,38,39,42,43,74].…”
Section: Introductionmentioning
confidence: 99%
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“…Browning and Colman also investigated how coordinated, alternating cooperation can evolve without any communication between agents who play battle of the sexes game [5]. They study the nature, properties and phenomena of coordinated alternating cooperation in a range of dispersion games with asymmetric equilibria.…”
Section: Generalized Rsp Gamementioning
confidence: 99%