2010
DOI: 10.1111/j.1467-8659.2010.01829.x
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Experimental Feedback on Prog&Play: A Serious Game for Programming Practice

Abstract: International audienceThis paper presents an experimental feedback on a serious game dedicated to strengthening programming skills. This serious game, called Prog&Play, is built on an open source real-time strategy game. Its goal is to be compatible with different students, teachers and institutions. We based its evaluation on an iterative process that allows to implement the game and carry out experimentations in several contexts. Through this assessment, we define a framework which has been tested by third p… Show more

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Cited by 50 publications
(36 citation statements)
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“…One suggestion for recreating games is to modify an existing non-educational games into programming games (Muratet et al, 2010). The authors have used existing online non-educational games ideas to develop their own serious games.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…One suggestion for recreating games is to modify an existing non-educational games into programming games (Muratet et al, 2010). The authors have used existing online non-educational games ideas to develop their own serious games.…”
Section: Related Workmentioning
confidence: 99%
“…moving, building, and so forth). So the authors (Muratet et al, 2010) changed the game design that the player has to write a program code in order to make the actions of his units and play. The authors modified some games into serious games and students, e.g.…”
Section: Related Workmentioning
confidence: 99%
See 2 more Smart Citations
“…Earlier quantitative studies (Muratet et al, 2011(Muratet et al, , 2012 suggested that workshop or project contexts of Prog&Play teaching settings were more beneficial for learners' satisfaction than regular lectures along with practice sessions. Our research questions are as follows:…”
Section: Research Questionsmentioning
confidence: 99%