“…Here we present the so-called Category Game, a scheme where an assembly of individuals with basic communication rules and without any external supervision may evolve an initially empty set of categories, achieving a non-trivial communication system. The Category Game is a minimal model for linguistic categorization [53,54,55,56,57,25,58,59,60,61], which is a more complex activity than naming a single object. In the spirit of reducing the rich spectrum of linguistic phenomena to essential aspects, prone to mathematical or numerical modeling, here we consider linguistic categorization as the elaboration of a map between a large set of perceptions or concepts and a small set of linguistic labels, typically nouns or attributes [62].…”