2017 Seventh International Conference on Affective Computing and Intelligent Interaction (ACII) 2017
DOI: 10.1109/acii.2017.8273625
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Exploring affection-oriented virtual pet game design strategies in VR attachment, motivations and expectations of users of pet games

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Cited by 15 publications
(19 citation statements)
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“…This paper qualitatively builds on that analysis to identify specific demographic characteristics and user types that may impact how players interact with virtual pets. Occasionally throughout the results, we will reference quantitative findings from [Lin et al 2017] to support the new findings presented in this paper.…”
Section: Findings and Analysissupporting
confidence: 60%
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“…This paper qualitatively builds on that analysis to identify specific demographic characteristics and user types that may impact how players interact with virtual pets. Occasionally throughout the results, we will reference quantitative findings from [Lin et al 2017] to support the new findings presented in this paper.…”
Section: Findings and Analysissupporting
confidence: 60%
“…An initial analysis of the survey and lab experiment described how affective bonds were formed between VR players and virtual pets, and tested for statistical differences between motivation, perception, and affective response between pet owners and non-owners [Lin et al 2017]. This paper qualitatively builds on that analysis to identify specific demographic characteristics and user types that may impact how players interact with virtual pets.…”
Section: Findings and Analysismentioning
confidence: 99%
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