Proceedings of the 2017 Conference on Designing Interactive Systems 2017
DOI: 10.1145/3064663.3064695
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Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments

Abstract: International audienceFree-space gestural systems are faced with two major issues: a lack of subtlety due to explicit mid-air arm movements, and the highly effortful nature of such interactions. With an ever-growing ubiquity of interactive devices, displays, and appliances with non-standard interfaces, lower-effort and more socially acceptable interaction paradigms are essential. To address these issues, we explore at-one's-side gestural input. Within this space, we present the results of two studies that inve… Show more

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Cited by 21 publications
(11 citation statements)
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References 28 publications
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“…Chan et al [3], have conducted an elicitation study for single-hand microgestures, which can be tracked with wearable sensors like the Myo Armband. Another interesting approach of microgestures is proposed by Siddhpuria et al [23], which assumes a smartwatch as a wearable sensor and actuator. These studies employ simple commands as referents which, to some extent, are similar to those required in a smart home environment.…”
Section: Elicitation Studies For Control Of Smart Home Devicesmentioning
confidence: 99%
“…Chan et al [3], have conducted an elicitation study for single-hand microgestures, which can be tracked with wearable sensors like the Myo Armband. Another interesting approach of microgestures is proposed by Siddhpuria et al [23], which assumes a smartwatch as a wearable sensor and actuator. These studies employ simple commands as referents which, to some extent, are similar to those required in a smart home environment.…”
Section: Elicitation Studies For Control Of Smart Home Devicesmentioning
confidence: 99%
“…The control of various types of media, like music, videos, (types of) image collections and so forth, in the mid-air is a challenging design issue. A considerable number of elicitation studies (7/47, 14.9%) focus on mid-air media control, like the work of Ruiz et al [34] who elicit a gesture set for controlling 360 degrees videos or the work of Siddhpuria et al [40] who explore the use of discrete micro-gestures through a smartwatch for control of remote media.…”
Section: Application Domainsmentioning
confidence: 99%
“…Many other dimensions of the appropriateness of a mid-air gesture were examined, such as comfort [11,23,27,36,44,60], perceived fatigue [24,36,40,50], discoverability [34,55,58] learnability (how easy gestures can be learned) [24,27,50], gesture simplicity [26,45,61], body parts suitability [19,73], concurrent gestures during intense gameplay [19] and unimanual or bimanual gestures [48,53]. Finally, a few studies (7 out of 47, 14.9%) did not mentioned any specific focus of the gestures proposed.…”
Section: On Gesture "Appropriateness"mentioning
confidence: 99%
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