2010
DOI: 10.1162/pres.19.1.54
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Exploring Large Virtual Environments by Thoughts Using a Brain–Computer Interface Based on Motor Imagery and High-Level Commands

Abstract: Brain-computer interfaces (BCI) are interaction devices that enable users to send commands to a computer by using brain activity only. In this paper, we propose a new interaction technique to enable users to perform complex interaction tasks and to navigate within large virtual environments (VE) by using only a BCI based on imagined movements (motor imagery). This technique enables the user to send high-level mental commands, leaving the application in charge of most of the complex and tedious details of the i… Show more

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Cited by 57 publications
(32 citation statements)
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“…OpenViBE 2 is a free software platform to design, test and use BCI [63]. OpenViBE has been successfully used for the three major families of BCI: Motor Imagery [46], P300 [10] and SSVEP [44]. Ogre3D 3 Fig.…”
Section: General Architecture Of Bci-based Vr Applicationsmentioning
confidence: 99%
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“…OpenViBE 2 is a free software platform to design, test and use BCI [63]. OpenViBE has been successfully used for the three major families of BCI: Motor Imagery [46], P300 [10] and SSVEP [44]. Ogre3D 3 Fig.…”
Section: General Architecture Of Bci-based Vr Applicationsmentioning
confidence: 99%
“…Since both OpenViBE and Ogre3D have VRPN support, either natively or through contributions, they are able to communicate efficiently in order to design BCI-based VR applications. Those softwares have been used to design BCI-based VR applications such as those described in [46,44,47]. Generally not only VRPN, but any other interface (like proprietary TCP, UDP connections) can be used to communicate with existing VR systems.…”
Section: General Architecture Of Bci-based Vr Applicationsmentioning
confidence: 99%
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“…One more work that classifies three MI classes is [32]; MI tasks are not directly interpreted as navigation commands but they are used to move through a decision tree in order to choose among several high level options.…”
Section: 2mentioning
confidence: 99%
“…Tn this work, for improving the training period of subject, virtual reality (VR)-based feedback is displayed to the subject. Tn recent years some researchers have applied VR in a BCI based on Ml [9], [10]. In this work the authors developed a MATLAB-based toolbox, because MA TLAB software is a widely available numerical computing and visualization environment.…”
mentioning
confidence: 99%