2020
DOI: 10.25304/rlt.v28.2331
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Exploring mixed reality based on self-efficacy and motivation of users

Abstract: This study addresses the question of how to facilitate instruction and practice with virtual reality to mitigate the detrimental impact of cognitive load associated with use in simple procedural tasks. The study collected data from 63 college students aged 18 years and above from a university in the southern part of the USA. Each study participant completed a questionnaire that consisted of 22 questions using a seven-point Likert scale. The results show that there are no significant differences between motivat… Show more

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Cited by 8 publications
(11 citation statements)
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“…Therefore 30 papers were selected for a full text reading; 24 out of these being discarded for various reasons (see Multimedia File S3). A total of six publications were finally included [60][61][62][63][64][65]. The Cohen kappa showed a substantial level of agreement, and it was categorized as "good" (κ = 0.73) (range 0.61-0.80) based on the categories developed by Altman [33].…”
Section: Study Selection and Inclusionmentioning
confidence: 99%
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“…Therefore 30 papers were selected for a full text reading; 24 out of these being discarded for various reasons (see Multimedia File S3). A total of six publications were finally included [60][61][62][63][64][65]. The Cohen kappa showed a substantial level of agreement, and it was categorized as "good" (κ = 0.73) (range 0.61-0.80) based on the categories developed by Altman [33].…”
Section: Study Selection and Inclusionmentioning
confidence: 99%
“…Regarding points 1 (year of publication), 2 (country of the study) and 3 (study design), the following results were extracted (Table 1): the 6 selected studies were published between 2013 (n = 1; 16.7%) [60] and 2022 (n = 1; 16.7%) [64]. The majority of the studies were conducted in the United States (n = 4; 66.7%) [60,61,63,65]. The remaining papers were published in Australia (n = 1; 16.7%) [62], and Korea (n = 1; 16.7%) [64].…”
Section: General Characteristics Of the Studies Includedmentioning
confidence: 99%
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“…In this article, Essmiller et al (2020), the authors, gathered quantitative data from 63 college students to investigate how the effects of cognitive load could be negated in a mixed reality-based learning environment. They state that a learner experiences significant cognitive load while engaging in a virtual environment wearing a headmounted display (HMD), such as the Microsoft HoloLens -impacting on the learning experience and outcome.…”
Section: Exploring Mixed Reality Based On Self-efficacy and Motivatiomentioning
confidence: 99%