2022
DOI: 10.1007/s11423-022-10125-9
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Exploring students’ behavioral patterns when playing educational games with learning supports at different timings

Abstract: The current study investigated students’ gameplay behavioral patterns as a function of in-game learning supports delivery timing when played a computer-based physics game. Our sample included 134 secondary students ( M = 14.40, SD = .90) from all over the United States, who were randomly assigned into three conditions: receiving instructional videos before a game level ( n = 40), receiving instructional videos after a game level ( … Show more

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Cited by 7 publications
(1 citation statement)
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“…These results are in line with a recent study that demonstrates that students engaged in a technology-enhanced mathematics intervention program exhibited significantly greater gains in mathematics achievement compared to those without participation [20]. This additional study provides further support for the efficacy of technology-assisted lessons in enhancing both student performance and engagement in mathematics.…”
Section: Resultssupporting
confidence: 89%
“…These results are in line with a recent study that demonstrates that students engaged in a technology-enhanced mathematics intervention program exhibited significantly greater gains in mathematics achievement compared to those without participation [20]. This additional study provides further support for the efficacy of technology-assisted lessons in enhancing both student performance and engagement in mathematics.…”
Section: Resultssupporting
confidence: 89%