“…Years of researches have supported many benefits as well as desirable effects of digital game‐based learning (Garris et al, 2002; Gros, 2007; Huang, Johnson, & Han, 2013; Malone, 1981; Prensky, 2003; Yang & Chang, 2013). For example, the use of Microworlds in game‐based learning has proved effective in cognitive load reduction, increase in learning engagement and cognitive skills (Khamparia, Pandey, & Mishra, 2020; Wang, Chang, Hwang, & Chen, 2017) and problem solving (Khamparia et al, 2020; Liu, Ho, & Chueh, 2020; Squires & McDougall, 1986; Wang et al, 2017). However, successful instructional use of digital game‐based learning, such as Microworld, requires skills on the part of teachers (Stadler, Niepel, & Greiff, 2016).…”