IntroductionThis paper is the second part of a broader survey of computational convexity, an area of mathematics that has crystallized around a variety of results, problems and applications involving interactions among convex geometry, mathematical programming and computer science. The first part [GrK94a] discussed containment problems. This second part is concerned with computing volumes and mixed volumes of convex polytopes and more general convex bodies. In order to keep the paper self-contained we repeat some aspects that have already been mentioned in [GrK94a]. However, this overlap is limited to Section 1. For further background material and references, see [GrK94a], and for other parts of the survey see [GrK94b] and [GrK94c].Our section headings are as follows.