2016 7th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) 2016
DOI: 10.1109/coginfocom.2016.7804561
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Eye-tracking analysis of computer networks exam question besides different skilled groups

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Cited by 49 publications
(23 citation statements)
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“…However, there are variables associated with psychological competencies that require a more detailed analysis from strategies that allow for the analysis of the behaviours of an aspirant when making certain decisions. To this end, it is suggested to apply tests by implementing methodologies based on eye tracking, as supported by Bobić and Graovac (2016), with which it is possible to capture subjective aspects such as facial expressions or vision, from more specific tests, as detailed in Ujbanyi et al (2016) and Zhang and Chen (2016).…”
Section: Discussionmentioning
confidence: 99%
“…However, there are variables associated with psychological competencies that require a more detailed analysis from strategies that allow for the analysis of the behaviours of an aspirant when making certain decisions. To this end, it is suggested to apply tests by implementing methodologies based on eye tracking, as supported by Bobić and Graovac (2016), with which it is possible to capture subjective aspects such as facial expressions or vision, from more specific tests, as detailed in Ujbanyi et al (2016) and Zhang and Chen (2016).…”
Section: Discussionmentioning
confidence: 99%
“…After examining the results, it can be seen that test subjects who made many minor modifications as well as more frequent compilations and runs with less efficiency and more time required, discovered and corrected more hidden errors in the source code than those who placed more emphasis on interpretation, and they used the ability to compile and run the application less often. T. Ujbanyi et al [15] examine eye movement parameters in the context of the acquisition of IT skills. The results obtained show that differences in gaze movement can be detected in students with different levels of knowledge, from which conclusions can be stated and related to effectiveness, success or failure of learning.…”
Section: Human-computer Interaction (Hci)mentioning
confidence: 99%
“…In this work, we exploit these learned associations among the abstract concepts to simulate a regulated recall operation. In recent years, advances in technologies have played an essential role in cognitive and psychological research, e.g., use of devices like GP3 [16], TheEyeTribe [17], and electroencephalography (EEG) [18,19] to study visual attention. In this article, we focus on representations of computational models that are also very useful in understanding the psychological and cognitive phenomena, validating the existing cognitive theories, and helping to formulate fresh ideas related to cognition [20][21][22][23].…”
Section: Introductionmentioning
confidence: 99%