2019
DOI: 10.1007/s11423-019-09650-x
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Factors that influence university students’ intention to use Moodle: a study in Macau

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Cited by 130 publications
(117 citation statements)
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References 58 publications
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“…Students' experience and familiarity with the system, and ability to use the system and perform tasks (self-efficacy), can stimulate their positive attitudes toward the e-learning system, thus their overall satisfaction about it. The relationship between the learner as a stand-alone construct and system use has not been tested before, although similar results were reported in several studies between learner sub-dimensions and use of the system or intention to use the system (Kim and Park, 2018;Mohammadi, 2015;Sánchez and Hueros, 2010;Teo et al, 2019). Statistical results support hypotheses H7a and H7b.…”
Section: Discussionsupporting
confidence: 78%
“…Students' experience and familiarity with the system, and ability to use the system and perform tasks (self-efficacy), can stimulate their positive attitudes toward the e-learning system, thus their overall satisfaction about it. The relationship between the learner as a stand-alone construct and system use has not been tested before, although similar results were reported in several studies between learner sub-dimensions and use of the system or intention to use the system (Kim and Park, 2018;Mohammadi, 2015;Sánchez and Hueros, 2010;Teo et al, 2019). Statistical results support hypotheses H7a and H7b.…”
Section: Discussionsupporting
confidence: 78%
“…Ultimately, it should be pointed out that these were two instruments, and two models of diagnosis of the degree of acceptance and motivation that a technology created. This can also be observed in its recent use in other research studies that analyzed other technologies, i.e., in the case of the TAM, through the different works conducted for videogames [89], for Moodle [90], or for virtual training [91]; and for the IMMS, the study with videogames [89,92]. Therefore, our work points to the usefulness of both models.…”
Section: Discussionsupporting
confidence: 68%
“…Kao and Tsai (2009) also agreed that teachers' intentions to use technology is significantly influenced by their positive or negative attitudes toward it. Similarly, Teo et al (2019) stated that users' attitudes played a key role in determining their positive behavioral intentions to use technology. In the Middle East, there is evidence that teachers' attitudes determine their behavioral intentions.…”
Section: Attitude Toward Gamificationmentioning
confidence: 99%