2014 IEEE Visual Communications and Image Processing Conference 2014
DOI: 10.1109/vcip.2014.7051605
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Fast algorithm of coding unit depth decision for HEVC intra coding

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Cited by 10 publications
(5 citation statements)
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“…There is a negligible loss in coding efficiency, with 0-0.04 dB drop in PSNR or 0.02-0.88% increase in bit rate. In addition to the HM implementation, we also compared the proposed algorithm with the state-of-the-art fast CU depth decision scheme for HEVC [2,3,8]. A performance comparison with the algorithms proposed by Min, Shen and Huang is also presented in Table 3.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…There is a negligible loss in coding efficiency, with 0-0.04 dB drop in PSNR or 0.02-0.88% increase in bit rate. In addition to the HM implementation, we also compared the proposed algorithm with the state-of-the-art fast CU depth decision scheme for HEVC [2,3,8]. A performance comparison with the algorithms proposed by Min, Shen and Huang is also presented in Table 3.…”
Section: Resultsmentioning
confidence: 99%
“…These are categorised into mainly three types: fast coding depth decision [2][3][4][5][6][7][8], fast prediction mode decision [9][10][11][12][13][14][15][16][17][18][19] and hybrid fast scheme [20][21][22][23][24][25][26]. Some typical algorithms in each category are described as follows:…”
Section: Related Workmentioning
confidence: 99%
“…This is useful since more complex CTUs tend to have larger depths to achieve better motion compensation. Numerous information sources are exploited here from directional gradients [79], pyramidal motion divergence [60,61], RD cost of encoding CU [23], etc.However, the most common approach is to determine the texture complexity of the CTU using the variance of pixels since variance is strongly correlated with the texture complexity of the CTU [62,63,65,67,76,80]. Moreover, motion vectors are key factors in determining texture complexity as well, and they are also exploited commonly in these methods [61,73,74,77].…”
Section: Discussionmentioning
confidence: 99%
“…Huang et al [67] use CU texture complexity along with spatially neighboring CTU depth information. It is calculated by quantizing the variance of the CU into five category levels.…”
Section: Texture Complexitymentioning
confidence: 99%
“…This is useful since more complex CTUs tend to have larger depths to achieve better motion compensation. Numerous information sources are exploited here from directional gradients [79], pyramidal motion divergence [60,61], RD cost of encoding CU [23], etc.However, the most common approach is to determine the texture complexity of the CTU using the variance of pixels since variance is strongly correlated with the texture complexity of the CTU [62,63,65,67,76,80]. Moreover, motion vectors are key factors in determining texture complexity as well, and they are also exploited commonly in these methods [61,73,74,77].…”
Section: Discussionmentioning
confidence: 99%