2012
DOI: 10.1111/j.1467-8659.2012.03035.x
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Fast Grasp Synthesis for Various Shaped Objects

Abstract: Human-like grasp planning is difficult because a human hand has a high number of degrees of freedom, and there are many grasping styles depending on the shape of an object and purpose. We propose a fast grasp synthesis system which enables a user to choose the desired grasping styles from a set of grasp types in a human grasp taxonomy. Given a 3D model of an object, our system detects graspable positions and generates grasping hand postures in every applicable grasp types in the grasp taxonomy for each graspin… Show more

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Cited by 22 publications
(20 citation statements)
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“…However, the system is not for real‐time interactions; also, this work does not include any rich dimensional variations of the hand models . Kyota et al combined prerecorded grasp poses and grasp taxonomy for interactive grasp synthesis. Many methods use supervised or unsupervised learning techniques to predict the stability of a grasp, but the shortcoming of these methods is that they require a sufficiently huge set of coherent labeled data …”
Section: Related Workmentioning
confidence: 99%
“…However, the system is not for real‐time interactions; also, this work does not include any rich dimensional variations of the hand models . Kyota et al combined prerecorded grasp poses and grasp taxonomy for interactive grasp synthesis. Many methods use supervised or unsupervised learning techniques to predict the stability of a grasp, but the shortcoming of these methods is that they require a sufficiently huge set of coherent labeled data …”
Section: Related Workmentioning
confidence: 99%
“…An ideal grasping action must take into account the geometry and dynamic characteristics of the object to be grasped and the selection of contact between the object and the fingers, thumb, and palm of the hand. Recent years have seen some significant advances in this area [Pollard and Zordan 2005;Kry and Pai 2006;Li et al 2007;Liu 2009;Kyota and Saito 2012]. Still, the ultimate goal of building an automated realtime system that is capable of grasping a wide variety of objects with different geometry and physical quantities remains unsolved.…”
Section: Introductionmentioning
confidence: 99%
“…An appealing alternative to grasp synthesis is to use prerecorded grasp data [Elkoura and Singh 2003;Li et al 2007;Amor et al 2008;Kyota and Saito 2012]. This approach is appealing because synthesized grasp poses are often natural-looking and consistent with real world data.…”
Section: Introductionmentioning
confidence: 99%
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