Current consumer wearable devices such as smartwatches mostly rely on touchscreen-based user interfaces. Even though touch-based user interfaces help smartphone users quickly adapt to wearable devices with touchscreens, there exist several limitations. In this paper, we propose a non-touchscreen tactile wearable interface as an alternative to touchscreens on wearable devices. We designed and implemented a joystick-integrated smartwatch prototype to demonstrate our non-touchscreen tactile wearable interface. We iteratively improved and updated our prototype to improve and polish interaction ideas and prototype integration. To show feasibility of our approach, we compared and contrasted form factors of our prototype against the latest nine commercial smartwatches in terms of their dimensions. We also show response time and accuracy of our wearable interface to discuss our rationale for an alternative and usable wearable UI. With the proposed tactile wearable user interface, we believe our approach may serve as a cohesive single interaction device to enable various cross-device interaction scenarios and applications.