2013
DOI: 10.1177/1363460713508887
|View full text |Cite
|
Sign up to set email alerts
|

Fifty shades of ghey: Snark fandom and the figure of the anti-fan

Abstract: Early work in fan studies examined fan activities as forms of resistance, enabling fans to reclaim ownership of popular culture. Jonathan Gray (2003) and Cornel Sandvoss (2005), however, argue that to fully understand what it means to interact with texts we must also examine anti-fans. This article builds on Gray and Sandvoss's work by expanding on Francesca Haig's (2013) discussion of 'snark' fandom. We suggest that the Fifty Shades of Grey trilogy (2012) has generated an ironic, even guilty fandom, in which … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
11
0

Year Published

2015
2015
2023
2023

Publication Types

Select...
3
2
2
2

Relationship

1
8

Authors

Journals

citations
Cited by 26 publications
(11 citation statements)
references
References 12 publications
0
11
0
Order By: Relevance
“…Both Twilight and Fifty Shades of Grey, which have been widely considered in fannish and mainstream press discourse to be bad texts, are prime examples of this. As I have discussed elsewhere (Harman and Jones 2013), The Guardian journalist Tania Both Gold and the 50 Shades of Suck Tumblr are thus positioned both outside of, and above, fandom -able to see the texts' flaws and, perhaps more importantly, point them out, whilst rejecting the possibility for fan pleasure in the text (Harman and Jones 2013). Brony anti-fandom, in contrast, is focussed upon the fans of the text, rather than the text itself.…”
Section: Bad Texts and 'Bad' Menmentioning
confidence: 91%
“…Both Twilight and Fifty Shades of Grey, which have been widely considered in fannish and mainstream press discourse to be bad texts, are prime examples of this. As I have discussed elsewhere (Harman and Jones 2013), The Guardian journalist Tania Both Gold and the 50 Shades of Suck Tumblr are thus positioned both outside of, and above, fandom -able to see the texts' flaws and, perhaps more importantly, point them out, whilst rejecting the possibility for fan pleasure in the text (Harman and Jones 2013). Brony anti-fandom, in contrast, is focussed upon the fans of the text, rather than the text itself.…”
Section: Bad Texts and 'Bad' Menmentioning
confidence: 91%
“…People may create identities via shared interests (De Grove et al, 2015) and shared contexts and experiences (Philpin, Merrell, Warring, Hobby, & Gregory, 2014). They can form identities based on perceived rejection by others (Schmitt, Spears, & Branscombe, 2003) and/or hate for the same things (Harman & Jones, 2013). In contrast, people may show indifference to group identities (Fenton, 2007) or reject them outright (Finlay, 2005).…”
Section: Individual Behaviors and Beyond: Toward A Multidimensional View Of Gamer Identitymentioning
confidence: 99%
“…People may create identities via shared interests and shared contexts and experiences (Philpin, Merrell, Warring, Hobby, & Gregory, 2014). They can even form identities based on rejection (Schmitt, Spears, & Branscombe, 2003) and hate for the same things (Harman & Jones, 2013). In contrast, people may show indifference to group identities (Fenton, 2007) or reject them outright (Finlay, 2005).…”
Section: Beyond Individual Behaviorsmentioning
confidence: 99%