This paper presents a n e w multi-path tree-search architecture to implement various FSVQs for real-time image/video coding. The proposed architecture exploits the features used in both tree-search and An i t e state VQs and i n the mean time to adaptively update state codebooks so that PSNR is on the average 1dB-ZdB higher than that achieved from conventional FSVQs at the same bit rate. In particular, t h i s architecture can be pipelined in h a r d w a r e realization to overcome the iteration bounds as those encountered in conventional FSVQs, making it feasible to develop real-time cost-effective hardware solutions.