Visualization Handbook 2005
DOI: 10.1016/b978-012387582-2/50015-0
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Flow Textures: High-Resolution Flow Visualization

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Cited by 15 publications
(4 citation statements)
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“…Because many of the existing flow algorithms are derived from physical models based on particles, the combination of particle and texture based flow visualization is a natural approach. Erlebacher et al [EJW05] developed a spatio-temporal framework that encompasses many aspects of time-dependent flow visualization. Weiskopf et al [WSEE05] apply the spatio-temporal framework to unsteady flow visualization.…”
Section: Rendering Stage Techniquesmentioning
confidence: 99%
“…Because many of the existing flow algorithms are derived from physical models based on particles, the combination of particle and texture based flow visualization is a natural approach. Erlebacher et al [EJW05] developed a spatio-temporal framework that encompasses many aspects of time-dependent flow visualization. Weiskopf et al [WSEE05] apply the spatio-temporal framework to unsteady flow visualization.…”
Section: Rendering Stage Techniquesmentioning
confidence: 99%
“…Besides flow visualization by means of topology‐based methods, there exist other approaches not covered in this article, such as dense and texture based and feature based flow visualization . For surveys on these areas of flow visualization, we refer to Laramee et al [LHD*04] and Erlebacher et al [EJW05], respectively Post et al [PVH*03, LHD*04]. Yet another class of approaches are so‐called integration‐based methods .…”
Section: Introductionmentioning
confidence: 99%
“…They yield an effective, dense representation which conveys essential patterns of the vector field and does not require the tedious seeding of individual streamlines to capture all the structure of interest [58]. Arguably the most prominent of those methods is Line Integral Convolution (LIC ) proposed by Cabral and Leedom [59].…”
Section: Texture Representationsmentioning
confidence: 99%