2017 Joint 17th World Congress of International Fuzzy Systems Association and 9th International Conference on Soft Computing An 2017
DOI: 10.1109/ifsa-scis.2017.8023311
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FML-based prediction agent and its application to game of Go

Abstract: Abstract-In this paper, we present a robotic prediction agent including a darkforest Go engine, a fuzzy markup language (FML) assessment engine, an FML-based decision support engine, and a robot engine for game of Go application. The knowledge base and rule base of FML assessment engine are constructed by referring the information from the darkforest Go engine located in NUTN and OPU, for example, the number of MCTS simulations and winning rate prediction. The proposed robotic prediction agent first retrieves … Show more

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Cited by 3 publications
(2 citation statements)
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“…Figure 9 shows the accuracy of the proposed approach, indicating that FML-2/Method-2 demonstrated the optimal performance and that Method 2 is more efficient than Method 1. The difference between this work and a previous study 41 is that the overall game situation of Ref. 41 is acquired on the basis of a partial game situation (e.g., three or four subgames) as well as the results of the FML assessment engine and FML-based decision support engine.…”
Section: Accuracy Of Dynamic Assessment Mechanismmentioning
confidence: 99%
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“…Figure 9 shows the accuracy of the proposed approach, indicating that FML-2/Method-2 demonstrated the optimal performance and that Method 2 is more efficient than Method 1. The difference between this work and a previous study 41 is that the overall game situation of Ref. 41 is acquired on the basis of a partial game situation (e.g., three or four subgames) as well as the results of the FML assessment engine and FML-based decision support engine.…”
Section: Accuracy Of Dynamic Assessment Mechanismmentioning
confidence: 99%
“…41 is acquired on the basis of a partial game situation (e.g., three or four subgames) as well as the results of the FML assessment engine and FML-based decision support engine. 41 In the present study, the overall game situation is decided by the proposed methods listed in Table 11. Fig.…”
Section: Accuracy Of Dynamic Assessment Mechanismmentioning
confidence: 99%