Anais Do XII Computer on the Beach - COTB '21 2021
DOI: 10.14210/cotb.v12.p588-591
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Formação de professores 2.0: a gamificação como ferramenta do ensino lúdico em escolas da região Amazônica

Abstract: The present work aims to describe the process of training teachers in the municipal teaching network of a city in the state of Pará in the development of digital games through the Scratch platform as an instrument for learning ludification, allowing teachers to enhance the skills and competences of their students in an interactive and enjoyable way. This action made it possible for teachers who did not use computer tools in the classroom to incorporate games of their own authorship and of a regional context in… Show more

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