Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces 2014
DOI: 10.1145/2669485.2669527
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Fusion of Mixed-Reality Tabletop and Location-Based Applications for Pervasive Games

Abstract: Quest -UbiquX fuses a multimodal mixed reality implementation of a traditional tabletop role-play game with a location-based mobile aspect to provide a novel Ubiquitous gaming eXperience (UbiquX). Mobile devices are used to progress the game in a single-player adventure phase based on the players location in the real world. In addition, they support the interaction with an interactive tabletop surface in a collaborative skirmish phase.

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Cited by 9 publications
(1 citation statement)
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“…Therefore, it is necessary to use the highly portable device and the device can receive new contents at any time via the internet [4,5]. Currently, mobile devices such as smartphones and tablet PCs are developed enough to be as powerful as personal computers so virtual reality or augmented reality contents are already being provided.…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, it is necessary to use the highly portable device and the device can receive new contents at any time via the internet [4,5]. Currently, mobile devices such as smartphones and tablet PCs are developed enough to be as powerful as personal computers so virtual reality or augmented reality contents are already being provided.…”
Section: Introductionmentioning
confidence: 99%