2013 IEEE International Conference on Computer Vision Workshops 2013
DOI: 10.1109/iccvw.2013.19
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Fusion of Skeletal and Silhouette-Based Features for Human Action Recognition with RGB-D Devices

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Cited by 81 publications
(48 citation statements)
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“…The ground truth kinematic structure was generated by manually connecting the centres considering the topology and kinematics. To encourage the use of our novel approach we release our code along with the new dataset 2 . All experiments were performed using a PC with an Intel Core i7-4770 CPU @ 3.40GHz (x8) and 32GB of RAM.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The ground truth kinematic structure was generated by manually connecting the centres considering the topology and kinematics. To encourage the use of our novel approach we release our code along with the new dataset 2 . All experiments were performed using a PC with an Intel Core i7-4770 CPU @ 3.40GHz (x8) and 32GB of RAM.…”
Section: Methodsmentioning
confidence: 99%
“…Kinematic structures contain skeleton information, and also provide motion related information between body parts. This information is beneficial to many higher level tasks such as human action recognition [2], body scheme learning for robotic manipulators [3], articulated objects kinematics recognition and manipulation [4], and finding kinematic correspondences between articulated objects [5]. In this paper, we focus on building the articulated kinematic structure from data, in particular, RGB image sequences with interest points tracked over time.…”
Section: Introductionmentioning
confidence: 99%
“…Such accurate and efficient estimation of kinematic correspondences of heterogeneous objects is beneficial in the computer vision and robotics fields. Some application areas are learning by imitation [4], human motion retargeting to robots [5], [6], human action recognition from different sensors [7], behaviour discovery and alignment [8], affordance based object/tool categorisation [9], body scheme learning for robotic manipulators [10], and articulated object manipulation [11], [12]. Although our framework can be applied to generic objects, we mainly focus on sequences containing humans and various robots as they are involved in the aforementioned applications (see Fig.…”
Section: Introductionmentioning
confidence: 99%
“…[67] and can be defined as temporal pyramid of key poses. It exploits the bag of key poses model [68] and it adopts a temporal pyramid to model the temporal structure of the key poses constituting an action sequence.…”
Section: Human Action Recognition Based On Temporal Pyramid Of Key Posesmentioning
confidence: 99%