Proceedings of the 4th International Conference on Higher Education Advances (HEAd'18) 2018
DOI: 10.4995/head18.2018.7971
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Game of phones: Integrating mobile technology into science and engineering classrooms.

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Cited by 2 publications
(2 citation statements)
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“…Also, pupils who lack of ideas or who have lower proficiency could refer to their peers' feedback, and try to express their thoughts; thus reducing negative participation in the class. It also "supports quality learning through encouraging interaction and discussion from even the most introverted students" (Crump & Sparks, 2018).…”
Section: Mentimetermentioning
confidence: 99%
“…Also, pupils who lack of ideas or who have lower proficiency could refer to their peers' feedback, and try to express their thoughts; thus reducing negative participation in the class. It also "supports quality learning through encouraging interaction and discussion from even the most introverted students" (Crump & Sparks, 2018).…”
Section: Mentimetermentioning
confidence: 99%
“…One of the online discussion platforms that could be utilised is Mentimeter. According to Crump and Sparks (2018), Mentimeter can encourage students to join the discussion by giving their opinions in response to open-ended questions, having direct feedback, and even anonymously expressing their ideas. Moreover, because Mentimeter can be accessed by the students through their mobile devices, it saves time and makes the learning process itself more effective (Little, 2016).…”
Section: Introductionmentioning
confidence: 99%