2020
DOI: 10.1134/s1064230720040024
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Game-Theoretic Control of the Object’s Random Jump Structure in the Class of Pure Strategies

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“…Thus, in this problem, the goal is a fuzzy set A in contrast to classical dynamic programming problems [3], where the goal is clearly defined as value zn that maximizes the index g(zn).…”
Section:    mentioning
confidence: 99%
“…Thus, in this problem, the goal is a fuzzy set A in contrast to classical dynamic programming problems [3], where the goal is clearly defined as value zn that maximizes the index g(zn).…”
Section:    mentioning
confidence: 99%