Proceedings of the 39th IEEE Conference on Decision and Control (Cat. No.00CH37187)
DOI: 10.1109/cdc.2000.914191
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Game-theoretic linear quadratic method for air mission control

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Cited by 13 publications
(9 citation statements)
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“…However, the proof for its convergence was missing. We also observed much faster convergence of the SQQM than the iterative methods based on lower order approximations such as the SLQM reported in [6,7]. This faster convergence in numerical experiments seems to verify that the subproblem of SQQM, although implemented as a linearly-constrained quadratic problem, retains the intrinsic characteristic of a quadratic approximation around the solution estimate to the original game problem.…”
Section: Introductionsupporting
confidence: 62%
See 1 more Smart Citation
“…However, the proof for its convergence was missing. We also observed much faster convergence of the SQQM than the iterative methods based on lower order approximations such as the SLQM reported in [6,7]. This faster convergence in numerical experiments seems to verify that the subproblem of SQQM, although implemented as a linearly-constrained quadratic problem, retains the intrinsic characteristic of a quadratic approximation around the solution estimate to the original game problem.…”
Section: Introductionsupporting
confidence: 62%
“…However, each approximated subproblem cannot be solved easily since the subproblem does not have a linear (or affine) dynamics. Thus, in order to avoid this difficulty, the linear (or affine) approximation to the system dynamics was actually proposed in the Sequential Linear-Quadratic Method (SLQM) in [6,7]. Later in [8], this drawback was overcome as follows: we proposed a new subproblem by removing the quadratic terms in the system dynamics and adding them to the payoff function after multiplied by a suitable multiplier function.…”
Section: Introductionmentioning
confidence: 99%
“…We new improved solution estimate to the original game also observed much faster convergence of the SQQM problem. However, each approximated subproblem than the iterative methods based on lower order apcannot be solved easily since the subproblem does not proximations such as the SLQM reported in [6,7]. have a linear (or affine) dynamics.…”
Section: Introductionmentioning
confidence: 99%
“…have a linear (or affine) dynamics. Thus, in order to This faster convergence in numerical experiments avoid this difficulty, the linear (or affine) approximaseems to verify that the subproblem of SQQM, altion to the system dynamics was actually proposed though implemented as a linearly-constrained in the Sequential Linear-Quadratic Method (SLQM) quadratic problem, retains the intrinsic characterisin [6,7]. Later in [8], this drawback was overcome as stronger conditions in Theorem 10.…”
Section: Introductionmentioning
confidence: 99%
“…Many of these efforts emphasized a control-system based mathematical framework. Mukai et al (2000) provides a differential game formulation for opposing air and ground units. Unit movement (on a 2-D grid) and attrition are governed by differential equations.…”
Section: Previous Researchmentioning
confidence: 99%